Scalars and Vectors physics
Scalars:
The
physical quantities having just magnitude and unit but no direction are called
scalars.
Example:
Length
Mass
Time
Speed
etc.
Scalars are
represented by simple Alphabets.
We can
perform addition, subtraction, multiplication and division by simple airthematic
rule.
Scalars * Scalars
= Scalars
Scalars + Scalars
= Scalars
Scalars - Scalars
= Scalars
Scalars / Scalars
= Scalars
Vectors:
Those
physical quantities which have magnitude and unit as well as direction are
called vectors.
Example:
Force
Acceleration
Velocity
Torque
Momentum
etc.
Vectors can
be represented by arrow on top of alphabets.
Vectors can
perform airthematic operations using graphical representation and formulae.
Distance is
a physical quantity in which only length between two point is considered.
But in Displacement
there is direction as well.
How to
draw vectors
Vectors can
be drawn using suitable scales.
Negative
magnitude reverses the direction of vectors.
F = 100N towards east.
Let suppose
20N = 1cm
So, 100N =
5cm
5cm
There are
four ways to add vectors:
1. Hat to tail rule
2. Using Graph
3. Parallelogram method
4. Cosine Law
Hat to tail rule:
In hat to tail rule first we need to join all vectors in such manner that hat of one vector coincide with tail of second vector.
After joining all vectors draw a line from last vector to first vector and calculate its length. This length is a magnitude of resultant vector in specific direction.
Here resultant vector is sum of all vectors.
Using graph:
Till now we have studied that vector are in form of its magnitude and direction.
But it can be written in x y and z coordinates
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